Each time Good King's Decree is used, various Mogglesguard will be summoned and use their signature attacks, in the order listed below. Good King's Decree: This is King Mog's main mechanic that he will repeat throughout the fight.You won't need to worry about defeating the Mogglesguard again, just focus your attention on the King and which attack he is casting, which are detailed below. In this phase, only King Mog will be targetable, while the Mogglesguard use their attacks as the King decrees. To avoid this, one player needs to stand in each of the meteor circles to partially absorb the damage of its explosion. After a few seconds, the meteors will land, dealing high damage four times to all party members, and inflicting a stack of vulnerability up for each meteor. Pom Meteor: Pukla Puki will summon four meteor markers around the arena, causing meteors to fall there.Use defensive cooldowns to reduce the damage of this attack. Moogle Thrust: Pukna Pako will deal high damage to the main Tank.Defeat the White Mage first to avoid them from healing Puksi Piko. Pom Cure: If Puksi Piko is damaged, Kupli Kipp will cast Pom Cure, restoring their health.Pom Holy: Kupli Kipp will deal damage in an area around itself.Quickly move out of the AoE to avoid being forced to dance. Moggleday Night Fever: Puksi Piko will target a large conal AoE, inflicting Rhythemetic Fever in the area, causing players to dance uncontrollably for the duration of this debuff.
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