If this errata is removed, you can draw your library for instance in an endless loop. However, with the current errata, Parallax Wave itself doesn't come back. Parallax Wave can remove itself from the game, along with creatures like When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards other than Parallax Wave he or she owns exiled with Parallax Wave. Remove a fade counter from Parallax Wave: Exile target creature if Parallax Wave is on the battlefield. At the beginning of your upkeep, remove a fade counter from it. Congrats, you have completely disabled all creatures other than your own, while being able to freely flicker your creatures by resolving Wave activations on them and THEN on itself.īonus evil: Except the Opalescence combo, this works with ] as well, letting you erase whatever lands displease you.This is Parallax Wave's current Oracle text:įading 5 (This enchantment enters the battlefield with five fade counters on it. Then the other four activations resolve, exile their things, and those are never coming back because the new instance of Wave doesn't know it exiled them. It will resolve, exiling the Wave, which then causes its ability to trigger and return it to the battlefield. Remove all its counters, targeting four other creatures and then itself, all in one stack. For the most distant stars, the light from which at the points of entry into the solar gravitational vortex moves along almost parallel lines, parallax becomes. With that out, Parallax Wave is a creature. You could also use ] or ] to reset the Wave right away.Īt its most brutal, you have ]. You could return it to hand with ] instead, letting you forever-exile five creatures of your choice every turn for the price of a ]. This gets dirtier if you do something less brutal than sacrificing the Wave. So the Return Stuff trigger resolves, and THEN the exile activations resolve, removing five creatures that displeased you with no contingency to return. Wave is gone as soon as you pay the cost for Claws, and its "return stuff" trigger goes on the stack. You throw down wave, remove all its counters to target things you want to get rid of, and then with those still on the stack off the Wave with Claws. At its most basic, you need or want some way to take Wave off the field at instant speed - ] for instance. Parallax Wave is a brutal mass removal piece. The Abyss is actually pretty weak, making it one of the more "Good clean fun" resource bleed pieces. It’s not a replacement for the abyss, but Parallax Wave is such a sweet and versatile card. Depending on how much their deck relies on the commander, I find opponents often just choose the command zone. Using the first counter on someone’s commander means they have to choose whether to put it under the wave for up to 4 turns (And making it very vulnerable to stifle effects) or return it to the command zone. With an auramancer and a sac outlet, you can put the auramancer under the wave, then exile 4 creatures permanently, essentially giving you a 2WW sorcery with buyback to exile or blink 4 creatures!Įven at its absolute worst without any synergy, you can still break up combos and temporarily remove threats or commanders. You can also mix and match since you have 5 counters. You can also blink your own creatures! You can dodge removal by putting them under the wave, you can reuse ETBs, and if you have an ] or ] or similar, you can return itself when it dies to do it again. It’s also incredibly powerful with an enchantment sac outlet, since you can exile five creatures and sacrifice it so they never come back. The most common use is as a combo with ] to infinitely exile everyone else’s creatures and blink your own. Parallax Wave is one of my absolute favorite cards in EDH, it’s just so versatile. Even if I could just print that card out and play as proxy for lolz I would get hated on for "playing a 1000$" card. So what do you guys think? Why was I suggested the Wave, am I missing something in terms of powerlevel of that card? It seems weak to me, at most I can use it in my deck for a few death triggers since my deck is a graveyard-recursion deck.Īlso just asking for fun: Is ] really that strong? I mean I'm playing casually with friends but they strongly have the "Price = Power" mentality. Of course I could run ] but that card sucks and cannot be cheated int with ]. Fair enough, but I dont really see how that is a replacement, I mean the exiled creatures come back, no? Welp, that card starts at around 900$ so I'm not gonna buy that haha. Then my friend told me that he loves getting ] into game. One cool piece of the deck is ] which can be used to get cool enchantments into play. So I'm running a deck where a friend is making suggestions.
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